Prithvi Theatre
Mumbai
28 April 2026
Tuesday










The entire performance is
composed of 8 sections.
A Jugalbandi of Artistic Practises
The story revolves around the friendship and love between champa the lil tribal girl and her namesake tree. They grow together and their lives are intertwined in more ways than they realise. The bond that the girl shares with this tree is that of true selfless friendship which they promise each other, will last forever and ever.
This production is an attempt to bring together two age-old art forms - the Indian classical dance form of Bharata Natyam and the tribal art of the indigenous Warli tribe - through scenography including motion design and projection. It is a jugalbandi of different artistic practices across different storytelling mediums to trigger urgent and important conversations about our relationship with ourselves and our surroundings.

India is very diverse and the classical, folk and digital rarely interface. This project is a
framework to co-create together.
Most indigenous traditional art, craft and other performances often evolved from technologies, tools, or ways of life at a time where there was a strong symbiotic relationship between the artist and his or her environment.
The challenge with the modern day artists is that most of their work often revolves around using digital tools that have been machined/designed/created in a way that their operation/usage and consequential output is instinctively disconnected from the natural environment.
The hope of a project like When Walls Dance, is to try and imbibe the "more than human" approach to living on this planet which is intrinsic to most tribal and pre-modern ways of life.
Upasana NR, the founder of Switch Studio speaking on the need for a project like When Walls Dance
Most visuals created for music or dance performances are often created where the visuals projected onto large screens take center-stage during the performance. Visuals created for a classical or folk dance performance cannot be designed in the same fashion.
The dancer is the sutradar. And design and tech supports the storytelling by building a world and providing support characters to tell that story. When Walls Dance is crafted to maintain this delicate balance.
Throughout the performance, the dancer brings the story alive. The visuals can never steal the limelight from the dancer/performer.
Our goal as a design studio is to demonstrate that it is possible to create visuals and use technology to engage wider audiences without losing the depth and soul of classical and folk performances.
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Our aim for this project is to bring classical as well as folk forms of performance to wider audiences. By exploring newer means, we are able to understand and transfuse learnings from a traditional dance style like Bharatnatyam with a more immersive avatar thereby bringing a fresh energy catering to a modern audience.
We also need to prove to classical dance teachers in India that hybrid performance with projections are not superfluous but create an immersive experience that can have depth and meaning without diluting the focus from the rigour and spiritual practice of the dance form.
We hope to have the patronage and support from stalwarts in the art, design and performance worlds along with festivals and funding bodies to develop future concepts and productions.
Concept, Choreography, Presentation Prachi Saathi / Scenography, Animation Upasana Nattoji Roy / Research and Art Advisor Rajendra Chaudhari / Concept, Choreography, Presentation Prachi Saathi / Scenography, Animation Upasana Nattoji Roy / Research and Art Advisor Rajendra Chaudhari / Concept, Choreography, Presentation Prachi Saathi / Scenography, Animation Upasana Nattoji Roy / Research and Art advisor Rajendra Chaudhari